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How video game began作文

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How video game began作文

Video games were introduced as a commercial entertainment media in 1970s,and became the foundation of an important entertainment industry in Japan,the United States and Europe at the end of 1970s.In 1983,two years after the depression of the American game industry and its rebirth,the video game industry experienced more than two decades of growth,becoming a$10 billion industry,and competing with the film industry to become the most profitable entertainment industry in the world.

In the early days of electronic games,mainframe

computing,U-graphics performance,and main storage media were used as the standards to distinguish the times.The average time is about five to six years.History is divided into seven eras,and the performance of game machines varies greatly among them.

In the 2000s,there were many significant changes in the game mode and operation mode in the video game industry.The change of operation mode includes motion sensing,touch screen and wireless control;The game mode is deeply influenced by the network trend,and real-time voice communication is popularized.On the basis of enhancing mutual

communication,games on PC have strengthened the networking

trend,and the competition of portable games has become increasingly fierce.

In the sixth century,there was a big move of video game consoles.With Sega's withdrawal from the hardware

market,Nintendo fell behind,Sony's leading position in the industry became more and more stable,and Microsoft's BLACKPINK appeared.

A major debate in the seventh century focused on game philosophy and design,accompanied by some people saying that identifying video games by\"times\"is full of problems and excessive arbitrariness.At the beginning of this period,major publishers paid more attention to home computers.Compared with dedicated game consoles,the PC game industry has fallen relatively.

In the home computer market,Microsoft released Xbox 360 in November 2005,and Sony released PlayStation 3 in 2006.Their high-resolution graphics,large-capacity secondary storage media based on hard disks,the integrated network of XBox Live and PlayStation Network,and their online game and sales platforms all set the technical standards of this era.Both of them are powerful,which is the first time that their processing

power is comparable to that of personal computers,and at the same time,the price is relatively reasonable.

Later,Wii became the fastest-selling home game console in most game markets in the world.

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